prototype that im gathering feedback on.

In this game, you'll plant flowers & water them to gain points. 

Phases

In the watering phase, you'll roll a watering can dice and then choose to either water all flowers in that numbered column or row. You have bonus dice that can be activated to alter your dice roll. The dots above each flower represent how much they've been watered & how much water they want. You want to give them water until a full circle is coloured in. If you water too little or too much, that flower wont bloom this turn.
When this phase is over, you'll score for each flower that blooms.

In the planting phase, you'll be able to buy bags of flower seeds from the shop. click & drag to plant them. Press Q + E to rotate them. Over time, the shop will be more likely to stock rare seeds.

Each turn, a new weather condition will start. Scroll over the weather (displayed @ the top of the screen) for information about it.

Scoring

Hover over a flower to see how many points its worth.
All Flowers are worth +1 point for each (orthogonally) adjacent flower with a complimentary colour. Primary colours want to be next to the colours that they can turn into (e.g. blue with purple & green) whilst  secondary colours want to be next to the colours that make them (e.g. green next to blue & yellow)

A flower only scores its points if it blooms (if its watered properly.)

Some flowers have bloom abilitys, which activate when they bloom. Some flowers have water abilitys which activate when they're watered to an amount they want to be

Published 4 days ago
StatusPrototype
PlatformsHTML5
AuthorWoolgather Games
Made withUnity

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